Make the most of the quiet.
Take as long as you need before calling wave 1. Two Scout Bows, each covering a starting wall, a woodcutter and a quarry are already in place. Add a defense near your firing line. Income and survival score begin with the first wave.
Clear every creature to earn supplies and an 18-second breather. Creatures arrive at scattered positions along the western edge and always pursue Tara. Move behind structures to make enemies attack them; sheltering brings the siege to the bunker. The next wave never overlaps a living wave. Read its forecast, check the creatures and their counters, then call it when ready.
